WHAT IS GAUSSIAN SPLATTING?

Nick Harborne • November 16, 2023

Revolutionizing Real-Time Rendering: The Power of 3D Gaussian Splatting

In the ever-evolving world of computer graphics, a new player has emerged, revolutionizing the way we think about real-time rendering: 3D Gaussian Splatting. This technique has stirred the pot in the graphics community, promising the ability to render photorealistic scenes from just a handful of images.

Understanding 3D Gaussian Splatting

At its core, Gaussian Splatting utilizes Gaussian functions to represent and render complex scenes. Each function is defined by its position, shape (covariance), color, and transparency (alpha), building a detailed and rich scene representation.


The Process Behind Gaussian Splatting

The magic of Gaussian Splatting unfolds in a series of steps:

  1. Structure from Motion: Generating a 3D point cloud from 2D images.
  2. Conversion: Transforming these points into Gaussians.
  3. Training: Employing Stochastic Gradient Descent to refine the scene representation.
  4. Rasterization: Efficiently rendering the scene through Differentiable Gaussian Rasterization.


The Benefits of Gaussian Splatting

The most striking benefit of Gaussian Splatting is its ability to create high-quality, photorealistic scenes in real-time. This speed and efficiency in rendering are unparalleled, making it a game-changer in dynamic environments. The technique is not just limited to static scenes; ongoing research is exploring its potential in animations and even in the realm of Embodied AI.


Future of Gaussian Splatting

With adaptations already underway, including WebGPU and Unity viewers, the future looks bright for Gaussian Splatting. It's only a matter of time before we see its full integration into production environments.


Conclusion

3D Gaussian Splatting is not just a novel technique; it's a paradigm shift in real-time rendering. Its development is something businesses, especially in gaming and virtual reality, should keep an eye on. The possibilities are just beginning to unfold.


Imagine you sell Road Bikes

Using these 3 programs: Luma + Spline + Webflow


You can record a video (on your phone) of you walking around your bike, and LUMA LABS will turn it into a 3D asset.


Then, you can import that asset into Spline in your browser. Crop it, adjust lighting, etc.


Spline gives you an embed link that you can put on any website, like a webflow, wordpress, or any site.


Now the site you sell your products on has beautiful, interactive 3D scans of your bike.


All done from your phone / in browser, no 3D software you needed to download, no code necessary.

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